Three-dimensional image data, as well as regions of interest, multi-ROIs, and meshes, can be viewed in the 3D view that is part of a scene. You should note that 3D views include an Axis Indicator, which displays the orientation of the current view, and also provides access to the Movie Maker panel, in which you can create animated sequences that tell compelling stories (see Working with the Movie Maker). You should note that 3D views can be shown in perspective or orthographic projections.
One of the most powerful techniques for visualizing 3D image data is volume rendering, in which color and transparencies are assigned to different intensity values in the dataset. 3D renderings can be examined from any point of view, enhanced with lighting effects, and can be clipped to reveal hidden structures.
3D scene view
The options in the 3D Scene's View Properties on the Main tab allow you to modify the properties of 3D views, while the options in the Data Properties and Settings Panel let you modify the appearance of datasets and other objects. See Using the Manipulate Tools for more information about tracking, panning, and zooming objects in 3D views. A right-click menu is also available to open the Movie Maker panel or to change the current view (see 3D View Pop-Up Menu).
Whenever you examine 3D renderings, you can constrain the camera to rotations around the so-called Euler angles of yaw, pitch, and roll. Rotation around the vertical (normal) axis is called yaw, rotation around the front-to-back (longitudinal) axis is called roll, and rotation around the side-to-side (lateral) axis is called pitch.
Dragonfly offers the opportunity to view objects in both perspective and orthographic projection modes. In the familiar and default perspective mode, objects are subject to foreshortening and will appear smaller as their distance from the camera increases. In the parallel projection of orthographic mode, there is no foreshortening or vanishing point and dimensions can be communicated unambiguously.
Although perspective viewpoints can provide more information about depth and often tend to appear more realistic, orthographic viewpoints can make it much easier to compare objects, such as the parts of a molecule, as there is no question about how the viewpoint may affect the perception of distance or size. In addition, a scale bar is available for orthographic views (see Scale Bar for Orthographic Projections).
Perspective (on left) vs orthographic (on right) projections
While working, you can easily switch between orthographic and perspective modes to get a better sense of an object. Orthographic projection mode is selectable on the Scene’s Views Properties panel and in the pop-up menu for 3D views. You can also choose Orthographic as the default projection mode (see Selecting the 3D Settings Preferences).
You should note that some lighting controls, such as shadowing and material properties, are not available for the orthographic projection mode.
The Axis Indicator, which can be shown as a cube or axes, displays the orientation of the current view.
Axis Indicator styles
You can show or hide the Axis Indicator, as well as choose its style, as follows:
The text annotations show information about the current image in the 3D view, such as the window level values. These annotations are interactive and can be used to adjust the view, as described in the following table. See Selecting the Fonts Preferences for information about customizing the appearance of the text annotations.
Description | |||||||
---|---|---|---|---|---|---|---|
X by Y (size) |
Indicates the dimensions of the 3D view when you are in Orthographic view mode, or the distance to the camera pivot point for perspective views.
|
||||||
Window Leveling |
Indicates the current window leveling applied to the selected image data. You can choose to display the window width (W) and window center value (C), as shown below on the left, or the minimum and maximum values of the selected range, as shown below on the right. These options are available as a preference (see Miscellaneous Preferences).
|
Legends are available for 3D views to show how values are mapped to the grayscale tones of image data and to the colors of scalar data. If required, you can re-position the legends by dragging them anywhere inside a view. You can also position a legend vertically or horizontally.
Legends
Do the following to change the orientation and/or size of a legend:
You can choose a default orientation for legends in the 2D Settings preferences (see Selecting the 2D Settings Preferences).
Two active view icons — Camera and View — are available for the current 3D view.
A floating scale bar is available for 3D views showing orthographic projections (see Perspective and Orthographic Projection Modes) to show the relative size of an object. If required, you can re-position the scale bar by dragging it anywhere inside the view.
You can also set its length as follows:
To reset the scale bar, right-click and then choose Set Default Length in the pop-up menu.
A right-click or pop-up menu for 3D views provides access to the Movie Maker panel, macros, and to the different views available for the displayed data.
Description | |
---|---|
XY |
Changes the selected view to the XY axis representation (see 2D Views). |
XZ |
Changes the selected view to the XZ axis representation (see 2D Views). |
YZ |
Changes the selected view to the YZ axis representation (see 2D Views). |
Image Plane |
Changes the selected view to the image plane representation. This is the plane in which the data was acquired (see 2D Views). |
Orthographic Projection |
Toggles the projection mode of the 3D view between perspective and orthographic projection modes (see Perspective and Orthographic Projection Modes). |
Axis Indicator |
Lets you choose a style for the Axis Indicator or to hide it. Cube… Is the default Axis Indicator style. Axis… Shows the Axis Indicator as three intersecting arrows. None… Hides the Axis Indicator. |
Execute Macro |
Provides a shortcut for selecting macros that can be executed for the selected view. |
Open Movie Maker |
Opens the Movie Maker panel within the 3D view (see Working with the Movie Maker). |
Flip/Rotate |
Flips and rotates the view (see Flipping and Rotating Views). |
Default View |
Changes the selected display to its assigned default view. For example, if you change the view assigned to the XY axis representation to 3D and then choose Default View, the XY axis representation should re-appear. |
Maximize/Minimize View |
Maximizes the selected view so that it fills the whole scene, or minimizes a maximized view so that it fits in the selected views layout. |